Hey! I’m happy to release my latest 3D creature: "Alien", a hyper‑realistic version of the Giger‑inspired creature that pays homage to the iconic Xenomorphs from the Alien franchise and now it’s been actively infiltrating a sprawling sci‑fi industrial metal facility!
The idea for this creature germinated while watching the behind‑the‑scenes footage of the “alien dog” version from "Prometheus". Though the original concept was discarded, I found its core concept compelling and decided to reimagine it, transforming the classic black‑metal aesthetic into something organic, almost like an incompatible Xenomorph transformation.
Creature:
- Polycount: ~100k (Final mesh)
- Textures: 4 UDIMs at 4K PBR (Albedo, ORM, Normal)
- Environment: Custom Low-Poly Environment with 4k textures
Thanks for the support!
Alien, Giger, Creature Design, 3D Modeling, Sculpture, ZBrush, Blender, Substance Painter, PBR, SciFi, Industrial, Horror, GameArt, ArtStation, Facility Infiltration
Video Render