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Alien

Hey! I’m happy to release my latest 3D creature: "Alien", a hyper‑realistic version of the Giger‑inspired creature that pays homage to the iconic Xenomorphs from the Alien franchise and now it’s been actively infiltrating a sprawling sci‑fi industrial metal facility!

The idea for this creature germinated while watching the behind‑the‑scenes footage of the “alien dog” version from "Prometheus". Though the original concept was discarded, I found its core concept compelling and decided to reimagine it, transforming the classic black‑metal aesthetic into something organic, almost like an incompatible Xenomorph transformation.
Creature:
- Polycount: ~100k (Final mesh)
- Textures: 4 UDIMs at 4K PBR (Albedo, ORM, Normal)
- Environment: Custom Low-Poly Environment with 4k textures

Thanks for the support!

Alien, Giger, Creature Design, 3D Modeling, Sculpture, ZBrush, Blender, Substance Painter, PBR, SciFi, Industrial, Horror, GameArt, ArtStation, Facility Infiltration

Video Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Marmoset Toolbag Render

Zbrush Viewport Render

Zbrush Viewport Render

Zbrush Viewport Render

Zbrush Viewport Render

Zbrush Viewport Render

Zbrush Viewport Render

Zbrush Viewport Render

Zbrush Viewport Render

Render Passes in Marmoset Toolbag

Render Passes in Marmoset Toolbag

Render Passes in Marmoset Toolbag

Render Passes in Marmoset Toolbag

Texture Maps: Normal, Albedo, ORM

Texture Maps: Normal, Albedo, ORM