Website powered by

Deer Skull

Realtime asset of a Deer Skull sculpted in Zbrush, lowpoly in 3ds Max, texturing in Substance Painter and Photoshop rendering in Marmoset Toolbag. Textured using Metal Roughness PBR.

Using different HDR lighting setups

Using different HDR lighting setups

Different views and wireframe

Different views and wireframe

4k Texture Maps used

4k Texture Maps used