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Deer Skull

Realtime asset of a Deer Skull sculpted in Zbrush, lowpoly in 3ds Max, texturing in Substance Painter and Photoshop rendering in Marmoset Toolbag. Textured using Metal Roughness PBR.

Djinn androsgyne screenshots fix 002
Djinn androsgyne screenshots fix

Using different HDR lighting setups

Djinn androsgyne screenshots fix 003
Djinn androsgyne screenshots fix 001

Different views and wireframe

Djinn androsgyne screenshots fix maps

4k Texture Maps used